When Iframely knows that a video auto-plays, we prevent it by putting a video placeholder with your custom “play” button inside our iFrame. We call it “click-to-play” as the actual video loads only when user requests it.
You may choose “click-to-play” mode as your preference for all supported publishers. Iframely knows both regular and “autoplay” version for most popular videos sources. It will speed up your site’s load time significantly and improve the user experience.
On desktop, our iFrames actually start pre-rendering video when user only just starts reaching out to the play button. So in many cases, video is readily available when click occurs, creating great speedy impression.
Click-to-play mode for all videos brings additional bonus of branding the “play” button your way across most videos on your site.
Finally, when player events are requested, Iframely will add partial events for all click-to-play players. Even to those publishers that do not natively support playback control.
Example for general videos
Here’s YouTube video, which is wrapped into “click-to-play” iFrame helper:
Iframely’s video player will always use “click-to-play”. Here’s an example for Daily Mail video:
The player supports video files and HTTP Live Streaming (HLS). There’s a link to the video source in the player, so users can check and see the original URL.
Iframely audio player relies on a compact media card, supports player events, autoplay and playback sync.
The audio media cards follow both your click-to-play and cards design settings.
Click-to-play in a card
Click-to-play also works with the cards. If you strictly request compact layout as your cards design, Iframely may turn on ‘click-to-play’ even for videos that we don’t actually have an auto-playing variant.
Here’s a compact click-to-play card for a TED video hosted on YouTube:
Change players design
You can change the design of click-to-play videos via our flexible WYSIWYG editor. Load a few samples from presets to get some inspiration:
Let us know if you need any help with it.
A word about mobile
This is due to the long-lasting effect of early versions of Apple’s iOS, which would not start a video except as a reaction to user gesture. This started to change in iOS10.
But, regardless, some publishers would still not honor
autoplay variants of their videos on mobile.
There has been significant progress in unification in the past couple years. There’s now a feature policy HTML spec that lets origins delegate permissions to the iFrames. As browsers adopt the user gestures delegation and combine it with the feature policies, a reliable click-to-play on mobile becomes a reality. Unfortunately, we are not quite there yet. We monitor and will add support for more providers when it becomes feasible.